Librarian
Lenna Faircloth thought she was content enough to be a junior librarian at one of the grandest libraries on the Continent, so long as at the end of the day she can enjoy a glass (or two) of wine and some decent shut-eye. Reticent and unconcerned with trivial matters, Lenna is almost laughably nonplussed the day her childhood friend, Gilbert, appears at her door, asking her to help smuggle stolen goods across national borders.
When unfortunate circumstances leave a bizarre, out-of-place artifact in the sole custody of Lenna, she is forced to question her own wants, the source of her withdrawal from others, and how to survive in a world sullied by what she sees as random loss and turmoil – all the while being the target of numerous political factions longing to possess the strange item bound to her by a child’s promise.
Librarian is the first part of a young woman’s journey set in an alternate and sparsely-populated world, comprised of four nations and two independent political factions. Between the Krevlum Empire, a militarist country reviving ancient technology to expand its borders, and a shadowy arcane Brotherhood, the librarian finds herself pursued by powerful enemies who would spare nothing to acquire the object of which she would gladly rid herself.
