Book Reviews

Fury

Divided and conquered.
Back in America, Shadow is on her own and has no way of contacting her team. With the government hiding secrets from her, Shadow must find a way to get back to Norway and defeat Engine once and for all.
Jack is battling with the drug in him. And it’s winning.
Zag and Tiago are left to fend for themselves back in the lavish forests of Norway.
Because of Jack’s horrid past, it puts the entire team in jeopardy. The whole world is watching now—and they don’t have much time left before it becomes more than just Engine after them.

Book Reviews

Havoc

They had all killed themselves.
Waking up in the heart of Engine, Shadow only has one goal in mind: destroy the place that made her life hell. Easier said than done. Put in a horrifying position as Engine’s assassin, she has no other choice but to follow their twisted ways.
Stripped of everything she’s grown to rely on, Shadow must keep her team safe and come up with a plan. But nothing was ever as it seemed. Her sanity starts to slip as answers are discovered. Escape soon becomes a dire thirst—her team is jeopardized—and time is running out.
Jack never wanted to end everything. But he had to die; someone needed to save her. Fixated on keeping his team alive, Jack realizes that there’s no going back. Or escaping. She wants to get revenge—but that would cost their lives.
Severely injured and divided on different sides, Jack must find the foundation that started it all to heal him. Otherwise, they were all going to die.
With Engine picking them off one by one, the team must find a way to escape—all with one life.

Book Reviews

Madness

Death is not an escape.
One night Ezra Adkins is brutally murdered in her own home. As she was dying, she expects to wake up in the afterworld.
She was wrong.
She loses consciousness and awakens into a horrific game of kill or be killed. Players can be killed an infinite number of times, but the only permanent way out of the game is their actual death by suicide.
Players in the game ruthlessly hunt each other for points, while others kill for fun. Most players have given up on finding an escape from the game and spiral into insanity, killing without reason.
It’s mayhem.
Ezra soon learns who to trust and who to hunt down. But as she falls deeper into the game, she starts to lose herself as the bodies pile up. The line blurs between what she’s always known to be right and wrong.
Metal will clash. Blood will spill. Minds will break. And before it’s too late, Ezra must find an escape from the game before she becomes the real enemy…