Book Reviews

Wind Wielder: Elementals of Nordica: Book I

A secret censored throughout the modern age…

…A cataclysmic riot leaves the fate of the world hanging by a thread

There are a lot of things Wind Wielder Sion Zona wished he had taken seriously. But the following facts he neglected display his sheer ignorance.

One, an ancient tribe within his Elemental race wiped from the pages of time still exists.

Two, Sion and a band of eight other Elementals are the final descendants from that ancient tribe and hold the key to preventing the masses from falling victim to a one-world government foretold in a banned set of ancient texts.

Three, the global superpower wants nothing more than to destroy Sion and the others before they discover their importance to humanity.

So yeah, there’s no pressure in taking on a raging dictatorship.

Book Reviews

Madness

Death is not an escape.
One night Ezra Adkins is brutally murdered in her own home. As she was dying, she expects to wake up in the afterworld.
She was wrong.
She loses consciousness and awakens into a horrific game of kill or be killed. Players can be killed an infinite number of times, but the only permanent way out of the game is their actual death by suicide.
Players in the game ruthlessly hunt each other for points, while others kill for fun. Most players have given up on finding an escape from the game and spiral into insanity, killing without reason.
It’s mayhem.
Ezra soon learns who to trust and who to hunt down. But as she falls deeper into the game, she starts to lose herself as the bodies pile up. The line blurs between what she’s always known to be right and wrong.
Metal will clash. Blood will spill. Minds will break. And before it’s too late, Ezra must find an escape from the game before she becomes the real enemy…